[ Generalna ] 23 Februar, 2019 08:14
Anthem's launch represents a commitment we're making to you," Robertson said in the post, "we're just getting started. We have a growing list of improvements we’re evaluating for the future. You'll start seeing the next of those this coming week. As far as the story in Anthem is concerned, you are the Freelancer. You’re the one who survived a failed mission in the prologue, you're the one who everyone brings their most dangerous jobs to, and you're the one who interacts with the extremely Darth Vader-esque villain who shows up from time to time. It's not necessarily fair to compare Anthem to Destiny, but at least Destiny provides an in-universe explanation for why you're going on adventures with other people.

This is a more complicated question than it seems. When we buy games, we're actually buying many different things. We're buying copies of a work. We're buying experiences. We're compensating people for their effort while also lining the pockets of executives. In some cases, like Origin Access members who had limited 10-hour access to Anthem, folks aren't paying for anything. 

And you know what I found? Giant scorpions, the same filler-mob enemy I'd fought for over 12 hours at that point. They uh, had a nest inside this long-lost tomb. Alongside my crew of matchmade stranger-partners, I plinked away at these giant scorpions until they died, and then got to business inside the tomb. It's hard to explain the sense of disappointment without that 12 hours of context, but let me put it this way: It'd be like reaching a climactic moment in Skyrim or Dragon Age or some other fantasy RPG and finding out the long-lost emperor's tomb was populated by, cliché of cliches, giant rats. Like, that's it?

In Anthem, the fact that you're going on missions with other people is never really acknowledged, at least in the first several missions (but they absolutely make an effort to establish a lore justification for the guy who sells you things for real-world money). If you beloved this article therefore you would like to be given more info pertaining to Buy Anthem Shard Packs nicely visit our own webpage. It gives off the impression that you are the only person that matters, which is an odd feeling in a game where you're paired up with other players so often.

But to imply that players who threw down cash on a game aren't really playing the game is some 1984 doublespeak nonsense. Sure, they're doing it with the understanding that patches are coming and things might be messy, but their receipts don't say that they paid for The Highly Convoluted Early Access to Anthem. It says they paid for Anthem. And this is the fundamental issue with Anthem: It never changes. What you'll see 20 hours in is basically the same stuff you'll see when you start the game same abilities, same weapons, same paltry handful of enemy types, same missions, same everything.

In fact, the way the story is presented even fails to take into account that you might ever be with other people. During a mission, your character regularly radios in to your support team for updates and advice, meaning other characters are frequently talking to you about what's happening and explaining what you should do next while you're in the middle of flying or shooting.
[ Generalna ] 01 Februar, 2019 03:05
Diablo-but-possibly-better ARPG Path of Exile's been trapped deep in the dungeons of closed beta since the year 1483 occasionally poking its head out for stress test weekends but now it's finally on the path to real completion. If you have any issues pertaining to wherever and how to use POE Items, you can get hold of us at our own web page. Naturally, then, an open beta's right around the corner, and Grinding Gear's even gone so far as to give it an exact date. Unfortunately, that means it's going to miss 2012 but only by the narrowest of margins.

The year of the ARPG marches on, cannily disguised as its more enigmatic and unpredictable cousin, the year of the Kickstarter. Diablo III managed to be more exciting as something was excited about than something that was actually sort of on hard drive, but now that Torchlight 2 actually has a release date and Path of Exile is frequently testing its stress levels by mixing with the general public, preparing for a few more days lost in the lands of loot. This weekend, free to play Path of Exile is open to all once again, so download the client in advance and prepare to add to the servers'strain. It's all for the good of the eventual release.  

We have decided to make this guide for all beginner players that start their adventure in Path of Exile. Furthermore, we believe even experienced Exiles might find some valuable information here. This guide will include tips and tricks for: Don't worry much about choosing a wrong character class, unless you knew for certain what type of build you wanted to play, and you want to maximize its potential. In general, Path of Exile provides the highest flexibility when it comes to building your character. You can build powerful Witches or Duelist that wield bows, spell caster Berserkers or tanky Shadow class characters everything is possible in Path of Exile.

This Path of Exile (PoE) Path of Exile Betrayal League Beginner's Leveling Guide, Tips and Tricks will be both useful for new and existing players that are trying to speed up their leveling to reach the endgame maps as quick as possible. To get to the mastermind, you have to raid the safehouses. To raid the safehouses, you need intel. To get intel, you have to get the members to betray each other, or just imprison everyone. Imprisoning everyone lowers their rank, which means less loot. You want fat loot so you have to learn the mechanics.

Grinding Gear etched January 23, 2013 into the Internet's immutable archives, noting that it's only ever promised one other concrete date closed beta launch and that went off without a hitch. To coincide, there'll also be one final character wipe. Oh, and the long-awaited launch of the grim hslash's entire third Act. Make no mistake, however: Path of Exile will hardly be finished at that point.

Always pick up 3 and four linked items during leveling. You can easily turn them into powerful gear by using Essences on them. Essences are found throughout Wraeclast starting at the very first levels, and are used to upgrade normal items to a rare items with a certain fixed property.